Tile card
The tile card shows one entity with its icon, name, and state, and can add controls for it. It is the default card for almost everything.
The tile card is where you start. It shows one entity: an icon, a name, and the state. Selecting the card opens the more-info dialog of the entity. Selecting the icon does the most obvious thing for that entity: it toggles a light, a switch, or a fan, and it activates a scene or presses a button. For entities that have no quick action, like a sensor, the icon does nothing.
When Home Assistant builds a dashboard for you, and when you add an entity to a section, it becomes a tile card. Pick another card only when the tile can't do the job, like a graph over time with the history graph card, or a big control with the thermostat card.
The tile card follows the state of the entity. The icon and its background take the color of the state, like amber for a light that is on, or the color of the light itself. When the entity is off or unavailable, the card is gray.
Features add controls to the tile: a brightness slider, buttons to open and close a cover, the target temperature, a set of modes. A feature only shows up for an entity that supports it. Add the features people use most, not every feature the entity has. One or two is plenty for most tiles.
The same features work in the area card, the thermostat card, and the humidifier card. A feature is built once, and every card that supports features can use it.
With features_position: inline, the feature sits next to the name instead of below it. The tile keeps the height of a single row, but needs the full width of the section. It works best with a single, compact feature, like a slider.
With vertical: true, the icon sits above the name and the state. A vertical tile can be narrower, down to a quarter of a section. Use it for a row of small tiles that people mostly toggle.
By default, the tile shows the state of the entity. With state_content, you pick what it shows instead, like an attribute, or the time since the last change. A list shows several, separated by a dot. Use hide_state to show only the name.
- Keep the name short. The tile is narrow, and a long name gets cut off. The name of the device is often enough, because the area already gives the context.
- Only override the icon or the color when it adds meaning. The default icon and color follow the state, and people learn to read them.
- A tile is one entity. For a group of entities, use one tile per entity, or the entities card.
entity(string, required): the entity to show.name(string): the name to show. Defaults to the name of the entity.icon(string): the icon to show. Defaults to the icon of the entity, which can change with its state.color(string): the color of the icon when the entity is active, likeamberorprimary. Defaults tostate, the color of the state.show_entity_picture(boolean): shows the picture of the entity, like the cover of the media playing, instead of the icon. Defaults tofalse.vertical(boolean): puts the icon above the name. Defaults tofalse.hide_state(boolean): hides the state. Defaults tofalse.state_content(string or list): what to show as the state:state,last_changed,last_updated, or the name of an attribute.tap_action(action): what happens when you select the card. Defaults tomore-info.icon_tap_action(action): what happens when you select the icon. Defaults totogglefor entities that can be toggled, andnonefor the rest.hold_action,double_tap_action,icon_hold_action,icon_double_tap_action(action): what happens on hold or double tap. Default tonone.features(list): the features to show, each with atype.features_position(string):bottomorinline. Defaults tobottom.
type: tile
entity: cover.bedroom_blinds
features:
- type: cover-open-close
- type: cover-positionThe card lives in src/panels/lovelace/cards/hui-tile-card.ts, and the element is <hui-tile-card>. The tile itself is built from <ha-tile-container>, <ha-tile-icon>, and <ha-tile-info>, shared components in src/components/tile/. The features live in src/panels/lovelace/card-features/, one element per feature type.
In the sections view, the tile takes 6 of the 12 columns, and one row. Each row of features adds a row. An inline feature needs all 12 columns, and a vertical tile adds a row and can shrink to 3 columns.